Texture Filtering options

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11-26-2021 03:44 AM
AndreaFiorito
New Contributor

Hi,

What is the equivalent of GL_NEAREST and GL_LINEAR for ArcGis? 

If GL_NEAREST is used, then the implementation will select the texel nearest the texture coordinate; this is commonly called "point sampling". If GL_LINEAR is used, the implementation will perform a weighted linear blend between the nearest adjacent samples.

I'd like to have a smoother image that is loaded on a layer, now it looks pixelated when it's zoomed in but it is just a gradient.

 

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