Convert ArcGis Map/world in UnrealEngine to a mesh

742
2
07-13-2022 01:06 AM
Status: Open
MNM
by
New Contributor II

Would be nice to have an option to select huge area or even the whole world created from ArcGis maps SDK with all layers and convert to a mesh in order to create real world project and use it in simulators games, architecture renders, create real 3D world, vr projects. 

2 Comments
Matt_Nelson

Our plugin attempts to load all the data from the world dynamically. If we were to cook it into a mesh the finest level's of detail for the whole world would be hundreds of gigbytes/terrabytes worth of data which most people would not want on their machine. Instead we handle the case of dynamically streaming the best data you need. 

I could see value for this for small isolated areas for sure and that is something we can consider for the future.

Unity_gis

you can! FBX exporter

https://www.youtube.com/watch?v=l4izroE6CMM

Edit: oh sorry that's for unity, but I would imagine unreal might have a similar solution. Just something that captures the mesh in the scene