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Is there any way to disable panning inertia on a MapView? When I pan around a map it "coasts" a bit after I let my finger off, and I'd like it not to. Thanks.
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04-18-2012
09:05 PM
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Hi Nimesh, I finally got it working using a modified version of my previous code -- using a AGSTiledLayer and a dummy tile retrieve operation. I didn't want to spend time making another map on the server, I simply wanted the bing map to zoom in slightly more. It's probably a hack but it works... Thanks again for the help, Patrick
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04-13-2012
12:13 PM
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Sorry for revisiting this old thread, though after several weeks of trying I still haven't figured out how to zoom in past a basemap's maximum LOD/zoom. I've tried implementing a custom AGSTiledLayer with a higher LOD than the BingMap, though I still can't zoom in enough. If you have any experience adding more detailed layers to a base may I would certainly appreciate any examples. I've attached an example of my detailed layer. Many thanks, Patrick
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04-12-2012
10:45 PM
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Hi, I'm trying to display a dataset with a higher resolution than the Bing Map basemap, my current basemap. When I try to zoom in to see more detail, the map zooming stops, presumable because the Bing map doesn't support zooming in that much. Is there a way around this to allow me to zoom in beyond the level Bing maps supports? I don't mind if image quality degrades. Thanks, Patrick
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03-04-2012
01:51 AM
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Hi Nick, I can confirm that this solves the problem, allowing a transparent UIView to sit on top of the MapView. I had "User Interaction Enable" unchecked in the Accessibility section, but it was still checked the View section. Thanks!
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02-22-2012
03:35 PM
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I'm developing an iOS app and need to display a custom, semi-transparent UIView over the entirety of my main map view. When I place this UIView over the AGSMapView, the MapView doesn't respond to touch events. I've tried replacing the touch delegate with a UIView which sits above all the windows, as well as capturing the touch events from the main window and directly sending them to the AGSMapView and touch delegates, but neither work. I can capture simple touch events and send them to the MapView, but gestures, such as pinch and zoom, can't seem to be passed. Is there an easy way to get around this? Thanks, Patrick
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02-22-2012
12:37 AM
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