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Replying to myself after finding solution: 1. Restart Server and Portal (windows) services 2. Unfederate Server 3. Restart Server and Portal (windows) services 4. Federate Server 5. Restart Server and Portal (windows) services 6. Re-add hosting server 7. Restart Server and Portal (windows) services Might skip steps 6 and 7 if hosting server is not needed. Goran PS: thanks Harvey @ esri support for useful tips
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09-14-2015
04:41 AM
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1
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1
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598
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Hi all! After restaring server with Portal and ArcGIS for Server I am unable to publish to Portal. Portal log says: 1. The certificate authority is invalid or incorrect (WinINet ERROR_INTERNET_INVALID_CA, 12045) 2. Failed to get basic item metadata for service definition upload.: Unable to download service definition. Any ideas what might be the reason for this? Any solutions? Tnx in adv!
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08-10-2015
04:03 AM
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4383
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Hi all I'm still pretty new with CityEngine and CGA so have been basically copy-pasting tutorial CGA rules on my data. Everything works fine while I'm using SHP that is storing footprint polygons. But... Things are getting 'strange' when input data represents 3D roof polygons and is stored in SHP file Z (as shown in PIC01.PNG). In addition it has roof's MinZ and MaxZ height values stored as attributes. Second input data (not shown in pictures) is height map with following attributes: attr elevation = map_01(brightness, 0.0, 100.0) + elevationDelta
attr DEM = elevation After applying following CGA rule: attr DEM = 10 // attr DEM=elevation
attr height = 10
attr red = "#ff0000"
attr blue = "#0000ff"
attr yellow = "#ffff00"
Lot --> extrude(world.y, DEM+height) Building // attr height has negative values stored
//thus '-' operation
Building -->
comp(f) {
vertical : color(yellow) Front |
aslant : color(blue) RoofA |
horizontal : color(red) RoofB
} Result is shown in PIC02.PNG with problem circled with red color. Is there any simple solution for this? Things are of course getting worse after applying 'complex' CGA rule that includes splitting building into floors and texturing (PIC03.PNG). attr visinaPrizemlja = 5
attr visinaKata = 3 + Front -->
setupProjection(0, scope.xy, 1.5, 1, 1)
setupProjection(2, scope.xy, 1, 1)
split(y){ visinaPrizemlja : Prizemlje
| {~visinaKata : Kat}* }
projectUV(0) Extra NOTE: Prizemlje [ground floor] and Kat [floor] are mirrored. Last problem is shown in PIC04.PNG; CGA rule is set to put random textures on roofs. Since my roof is 'made of' 2 SHP polygons 2 different textures are applied on 1 roof. Any kind of help is much appreciated. Thanks in advance, Goran
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04-12-2012
12:58 AM
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