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Hi @PRAVEENPATNANA we don't have a native SDK for JavaScript (the JavaScript SDK is for web apps). I will let @MarkBaird help you from the native side of the house. Julie
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12-14-2023
09:41 PM
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Oh, I might have read your question wrong - you want to display to POSSIBLE routes between the same two points. The network service doesn't support returning multiple alternate routes in a single request. You could pass in a barrier preventing traveling on certain roads which would cause it to take an alternate route, but there is no way to do this automatically.
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12-14-2023
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@PRAVEENPATNANA to display routes in the JS Maps SDK, I recommend using RouteLayers which allow you to display multiple routes on the map. Here is a blog that outlines how these work: https://www.esri.com/arcgis-blog/products/js-api-arcgis/developers/introducing-the-new-routelayer/ To see the part that specifically covers displaying multiple routes, go to "Route Visualization."
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12-14-2023
09:25 AM
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Hello @PRAVEENPATNANA, We don't support offline use of ArcGIS Maps SDK for JavaScript. I agree with @MarkBaird, you are better off using one of the Native SDKs instead. Using a native SDK you can calculate routes offline, etc. Julie
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12-14-2023
09:19 AM
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The October release of ArcGIS Maps SDK for JavaScript (v4.28) introduces a brand-new web component library for building web mapping applications with minimal code. The component library currently consists of the three packages listed below, but will expand over time with more pre-built ArcGIS experiences (encapsulated into web components) that can be easily brought into your own app. Map components Map components contain the map, scene, and all of the JavaScript Maps SDK widgets wrapped as web components. While these components don’t offer new capabilities, they are a great alternative option for quickly building mapping apps and are particularly useful when integrating with frameworks. <arcgis-map item-id="05e015c5f0314db9a487a9b46cb37eca">
<arcgis-legend position="bottom-right" />
</arcgis-map>
Coding components Coding components are planned to contain a wide range of tools, resources, code editors, and utilities that support coding. Currently, we offer the Arcade editor component that allows the end user to create Arcade expressions that drive aspects of your map or app within your solution. They will have the same experience editing their Arcade expressions as they do in Map Viewer and the Arcade playground. Common components Common components are a collection of shareable components for other high-level components, currently containing API Key and ArcGIS Identity. To learn how to use the components, check out the Getting Started guide and the new tutorials.
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10-23-2023
08:59 AM
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release, and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Drop me a note and let me know how you will be using it 🙂
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06-14-2022
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release, and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Drop me a note and let me know how you will be using it 🙂
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06-14-2022
05:56 PM
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release, and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Note that you will have to specify the location of the image explicitly in your app (image corners/extent).
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06-14-2022
05:55 PM
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Drop me a note and let me know how you will be using it 🙂
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06-14-2022
05:53 PM
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release, and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Drop me a note and let me know how you will be using it 🙂
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06-14-2022
05:41 PM
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We are releasing the ability to overlay images and videos in 4.24 next week! You can try it out now using the /next early access release, and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, add/remove multiple images on the fly very easily, and use it with other 4.x capabilities like layer blending (note: so far you can only do layer blending with MediaLayers in 2D). Here's a simple example: https://codepen.io/U_B_U/pen/MWQGWdb?editors=1000 Drop me a note and let me know how you will be using it 🙂
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06-14-2022
05:40 PM
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For anyone interested in overlaying images in the 4.x API: We now have the ability to overlay images in the /next early access repo (which will eventually release as version 4.24), and we are looking to get some feedback on it. The functionality is even better than 3.x… you can overlay both images and videos in 2D and 3D, and add/remove multiple images on the fly very easily. Please share any feedback you have on this capability in the /next repo. Thanks, Julie
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06-01-2022
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@NilsBabel1 ...good news! The ability to overlay images in 4.x like you could in 3.x (called MapImageLayer in 3.x) is well underway! We are targeting this capability for 4.24 (June 2022).
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04-13-2022
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Thanks to everyone that joined us this morning, we had a good turnout! Our first YouTube live stream was fun and we made some notes for how we might make it even better next time. During the event, a question came up about InstantApps - They are indeed all based on the 4.x JavaScript API, and 2 of them support web editing: Sidebar and Attachment Viewer. Reach out if you have further questions on this topic. Thanks again to everyone that participated, and to Raúl Jiménez Ortega and Amy Niessen for organizing it!
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04-13-2022
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Next Wednesday, April 13th, a few members of the ArcGIS API for JavaScript team will be getting together to discuss some of the exciting new features in the 4.23 release. The best part is – you get to be a part of it! Join the livestream at 9am PDT next Wednesday to hear all about the latest and greatest in the API – directly from some of the engineers. We can’t wait to see you there! Planning on attending? Share it with your network!
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04-07-2022
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Title | Kudos | Posted |
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1 | 09-23-2021 03:12 PM | |
1 | 04-13-2022 11:17 AM | |
2 | 04-13-2022 11:21 AM | |
4 | 04-07-2022 12:58 PM |
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