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Hi: Opening up this survey on a native device using the built-in web browser control causes the location question to not open. If we open the same survey in the device's browser app, the location question opens. This survey was designed and published in S123 Web. As a test, I tweeted this link, and tried to open it on my iPhone in Twitter and was able to reproduce the issue. https://survey123.arcgis.com/share/a65deacce6c14679b0df3a38ddbd3b6d Please advise
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10-29-2020
06:58 AM
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In a SceneView, if I add graphics to a graphics layer AFTER I add an external renderer to the view, the graphics do not draw. If I add them BEFORE adding the external renderer to the view, they do draw, To reproduce, go to this sandbox: https://developers.arcgis.com/javascript/latest/sample-code/sandbox/index.html?sample=scene-external-renderer-threejs Copy and paste this codeblock before line 87 - this works, you'll see a graphic over London, England. If you then put this code block after adding the external renderer, you will not see the graphic. This behaviour, we've noticed since 4.6. Our desire is to add graphics after an external renderer has been added require(["esri/layers/GraphicsLayer","esri/Graphic"], function(GraphicsLayer, Graphic) { var graphicsLayer = new GraphicsLayer(); map.add(graphicsLayer); // London var point = { type: "point", // autocasts as new Point() x: -0.178, y: 51.48791, z: 1010 }; markerSymbol = { type: "simple-marker", // autocasts as new SimpleMarkerSymbol() color: [226, 119, 40], outline: { // autocasts as new SimpleLineSymbol() color: [255, 255, 255], width: 2 } }; var pointGraphic = new Graphic({ geometry: point, symbol: markerSymbol }); graphicsLayer.add(pointGraphic); });
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08-22-2019
10:21 AM
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In between 2 Cloud Make builds I switched from AppStudio 3.2 to 3.3 Beta - would this cause the error?
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04-10-2019
12:46 PM
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Hi: I originally uploaded an .apk from Cloud Make to Google Play but when I try to upload later builds from Cloud Make I get this message: "Your APK or Android App Bundle needs to have the package name com.esri.app02a8b026489146f882f4ad5e480e3cb9" Is Cloud Make creating different package names each time I build. How do I get around this problem? Cheers, Matt
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04-10-2019
12:21 PM
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Will I need to change the source code of my app, or is this a function of Cloud Make?
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04-04-2019
11:59 AM
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Once on the same network, the console worked using the "Connect via network" option. Scan QR Code had 7 options in the dropdown - couldn't get it to work
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04-04-2019
08:41 AM
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Not sure if I should post this to Early Adopter User Forum or here, or both. Was able to build ipa and upload to App Store Connect but I get this message from Apple: Missing Purpose String in Info.plist File - Your app's code references one or more APIs that access sensitive user data. The app's Info.plist file should contain a NSLocationAlwaysUsageDescription key with a user-facing purpose string explaining clearly and completely why your app needs the data. Starting Spring 2019, all apps submitted to the App Store that access user data will be required to include a purpose string. If you're using external libraries or SDKs, they may reference APIs that require a purpose string. While your app might not use these APIs, a purpose string is still required. You can contact the developer of the library or SDK and request they release a version of their code that doesn't contain the APIs. Learn more I do notice a "usageDescriptionKeys" locationWhenInUseUsageDescription entry in appinfo.json Please advise, Matt
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04-04-2019
06:00 AM
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Hi: Read the doc. Nothing is happening in the Desktop Console. Tried every combination of AppStudio Player "Connect remote console" and AppStudio Desktop console IP address options but can't seem to connect my iPhone running Player to my laptop. Presumably the laptop and the iPhone need to "see" each other from a network perspective. Am I missing something? I've testing connecting to my laptop's IIS homepage from the phone and all is well. Could this be a firewall issue? Matt
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02-21-2019
01:41 PM
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It would be helpful to have this info here as well: NetworkRequestHeaders QML Type
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02-20-2019
12:47 PM
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Hi: I need to set "Content-Type" to "application/json;charset=UTF-8" for a POST request to a 3rd party API. How do I do this. It's not clear in the API doc. cheers Matt
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02-20-2019
09:18 AM
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Your delivery was successful, but you may wish to correct the following issues in your next delivery: SDK Version Issue - This app was built with the iOS 11.3 SDK. Starting March 2019, all iOS apps submitted to the App Store must be built with the iOS 12.1 SDK or later, included in Xcode 10.1 or later. After you’ve corrected the issues, you can use Xcode or Application Loader to upload a new binary to iTunes Connect. Please advise, Matt English
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02-15-2019
08:10 AM
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When deployed to an actual device, the AuthenticationView does not work when a user tries to use Google to authenticate. Below is a screenshot of AppStudio Player working with one of the samples. Is there a workaround? Thanks, Matt
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02-06-2019
10:24 AM
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jsapi 4.1 Run this sample in the sandbox Use this webmap id on line 42: 00f90f3f3c9141e4bea329679b257142 Original webmap The hillshade does not display according to the original webmap - zoom into any mountainous area to see what I mean. This used to work in 4.0 Please advise, Matt
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11-14-2016
11:56 AM
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Try running this notebook and see if you can reproduce the problem - I'm following exactly as it's laid out in the sample: https://developers.arcgis.com/python/sample-notebooks/Using-Geoprocessing-tools/
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08-11-2016
01:13 PM
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