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Hi! Do you have an update for Bathymetry at 10.7? Thanks!
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10-03-2019
03:18 AM
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1
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0
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952
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Hi, khairul amri. I can't also load the web scenes which I was able to do so before. Details Downloading: 0% (0 of 18.84 MB) 11ms: CE Web Viewer version: 3.10 [ 3.10.0.201511160532 | html:3.10.0.201511160532_ ] 29ms: GL detect: WebGL 1.0 (OpenGL ES 2.0 Chromium) More SHADING_LANGUAGE_VERSION: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) VENDOR: WebKit RENDERER: WebKit WebGL EXTENSIONS: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_frag_depth, EXT_shader_texture_lod, EXT_sRGB, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context MAX_TEXTURE_SIZE: 16384 MAX_RENDERBUFFER_SIZE: 16384 MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 425ms: Loading webscene id : d3177637843e4fd39517540834befd76 433ms: Fallback to custom unzip on arraybuffer and custom streamParser 6394ms: Unable to load data : http://geodatasystems.maps.arcgis.com/sharing/rest/content/items/d3177637843e4fd39517540834befd76/data 6395ms: Unable to load URL Error status 0 on http://geodatasystems.maps.arcgis.com/sharing/rest/content/items/d3177637843e4fd39517540834befd76/data 6401ms: Downloading: 0% (0 of 18.84 MB) Here's another one: Downloading: 0% (0 of 8.54 MB) 12ms: CE Web Viewer version: 3.10 [ 3.10.0.201511160532 | html:3.10.0.201511160532_ ] 28ms: GL detect: WebGL 1.0 (OpenGL ES 2.0 Chromium) More SHADING_LANGUAGE_VERSION: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) VENDOR: WebKit RENDERER: WebKit WebGL EXTENSIONS: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_frag_depth, EXT_shader_texture_lod, EXT_sRGB, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context MAX_TEXTURE_SIZE: 16384 MAX_RENDERBUFFER_SIZE: 16384 MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 597ms: Loading webscene id : 97c5ee191b8e43ceb1b700309962e608 608ms: Fallback to custom unzip on arraybuffer and custom streamParser 6163ms: Unable to load data : http://geodatasystems.maps.arcgis.com/sharing/rest/content/items/97c5ee191b8e43ceb1b700309962e608/data 6163ms: Unable to load URL Error status 0 on http://geodatasystems.maps.arcgis.com/sharing/rest/content/items/97c5ee191b8e43ceb1b700309962e608/data 6169ms: Downloading: 0% (0 of 8.54 MB) CityEngine Web Viewer Help I was able to properly open these web scenes just a few weeks back. What could be the reason(s) that they are not loading now? Thanks! Marian Marigmen
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02-21-2016
05:04 PM
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0
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0
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295
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Hi, I'm having the same problem with the Web Scene that I have just created. And upon checking, all the web scenes that I have created before no longer loads properly in the web viewer. How do I resolve this issue? My browser is updated, as well as my graphics drivers. Thanks! Marian Marigmen - - - - - - 11ms: CE Web Viewer version: 3.10 [ 3.10.0.201511160532 | html:3.10.0.201511160532_ ] 28ms: GL detect: WebGL 1.0 (OpenGL ES 2.0 Chromium) More SHADING_LANGUAGE_VERSION: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) VENDOR: WebKit RENDERER: WebKit WebGL EXTENSIONS: ANGLE_instanced_arrays, EXT_blend_minmax, EXT_frag_depth, EXT_shader_texture_lod, EXT_sRGB, EXT_texture_filter_anisotropic, WEBKIT_EXT_texture_filter_anisotropic, OES_element_index_uint, OES_standard_derivatives, OES_texture_float, OES_texture_float_linear, OES_texture_half_float, OES_texture_half_float_linear, OES_vertex_array_object, WEBGL_compressed_texture_s3tc, WEBKIT_WEBGL_compressed_texture_s3tc, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_depth_texture, WEBKIT_WEBGL_depth_texture, WEBGL_draw_buffers, WEBGL_lose_context, WEBKIT_WEBGL_lose_context MAX_TEXTURE_SIZE: 16384 MAX_RENDERBUFFER_SIZE: 16384 MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16 562ms: Loading webscene id : eae2aa5ca6224631947cc9c5550b0262 569ms: Fallback to custom unzip on arraybuffer and custom streamParser 6613ms: Unable to load data : http://www.arcgis.com/sharing/rest/content/items/eae2aa5ca6224631947cc9c5550b0262/data 6613ms: Unable to load URL Error status 0 on http://www.arcgis.com/sharing/rest/content/items/eae2aa5ca6224631947cc9c5550b0262/data 6618ms: Downloading: 0% (0 of 11.16 MB)
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02-18-2016
06:40 PM
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0
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2
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295
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The client is from the Local Government Unit. I'll ask about the specifics. Thanks, Matt!
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07-29-2015
07:43 AM
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0
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0
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768
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Thanks for the clarification. And yes, I was referring to satellite imageries on this one.
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07-29-2015
07:31 AM
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0
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1
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458
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A raster has four types of resolution - spatial, spectral, radiometric, and temporal. The pixel depth is under the radiometric resolution of a raster. It simply specifies how well the differences in brightness in an image can be perceived. The higher the radiometric resolution (pixel depth), the better small differences in reflected or emitted radiation can be measured. It also means that you'll have a larger volume of measured data. However, unlike image data, computer monitor screen pixels can only have 256 unique RGB brightness values. Clearly, this limitation prevents the most of the data from being displayed with brightness exactly equal to their real value. Here you can use image enhancement like contrast stretching to achieve a better rendering of your raster. So when to use 16-bit: if you want to perform spectral analysis on your raster if you want to create a visually appealing final product if you want maximum clarity on areas covered by shadows and haze 8-bit: if you prefer smaller file sizes if your software has file limitations (say, can't open 16-bit rasters) if you will use your raster as a backdrop
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07-29-2015
12:12 AM
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2
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1340
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Hi! No, I don't have any. A client is asking us about this. Thanks!
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07-15-2015
10:11 PM
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0
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0
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768
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Hi! Can I create an animation of river flow in CityEngine? Scenario is, the river flow is coming from a mountain. Is it possible? Thanks, Sheen
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07-15-2015
09:06 PM
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0
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Title | Kudos | Posted |
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1 | 10-03-2019 03:18 AM | |
2 | 07-29-2015 12:12 AM |
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