Hello community,
I'm currently working with VR in UE 5.2, using the Meta Quest Pro and the ArcGIS SDK version 1.3. I previously reported an issue with the ArcGIS SDK for Unreal Engine version 1.2, but didn't receive a response. Upon testing with the updated version 1.3, I found the issue persists.
Is anyone else experiencing this problem? The right eye renders correctly, but the left eye displays a black shape of the mesh. I suspect this issue might have been present in version 1.1 as well.
I'd appreciate any assistance or fixes. Thank you.