It would be most useful to have the ability to create complex objects, consisting of poligon, line, and point objects, for use in a geometric network. This should have behaviour similar to a CAD "block" comprising various feature classes, and should allow placement from a library of objects, allow deletion, rotation, alignment, and snapping of the object while retaining the spatial relationship ot its constituent feature class components.
The attached image shows such objects. In this case it is switchgear (polygon) containing a busbar (line), links (line), switch (point), CT (point), VT (point), Fuse (point), Breaker (point), etc.
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Are we talking about two requirements here or one? For something like a SwitchGear is the requirement to have a single junction on the map and then when you zoom in far enough (and/or select it and "open" it) you see the individual features (bus bar, switches, fuses, etc.) inside? Or is the requirement to be able to just create some sort of composite set of features that you add to the network in bulk (which i think is what we are seeing in the graphic)?
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