Meinmel,
The GraphicTracker is a simpler API that allows you to more easily display graphics (moving or stationary) in your map without having to worry about the nuances of each display technology. So, it�??s the same code in Standard 2d display, Globe, and dynamic display. It�??s not a replacement for dynamic display, but it can be use to display moving objects in dynamic display mode or in the standard display mode that just work without changing the code.
People have been successful at getting moving data to work in standard display, but it�??s complicated and writing the code correctly can be a challenge. Dynamic display is extremely powerful, but it is even more complicated and you have to do a lot of data processing to get your underlying data to perform well.
We found that many customers go to dynamic display for application that standard display could actually handle. The problem is they are just having trouble implementing the standard display solution properly, and their performance suffers. The GraphicTracker takes care of all the complexities of the display technology and it�??s the same code no matter what the technology.
For an application that requires moving data, try building it with the GraphicTracker and using basemap layers for you background data. Depending on your needs this might be more than enough for you. If this is not enough, you can just use the GraphicTracker in dynamic display mode, or implement your own custom dynamic layer like you always could have done.