iOS packaging ipa-debug fails

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05-31-2011 11:00 PM
BerndSchneiders
New Contributor
Hi,

I'm trying to build an iOS ArcGIS Flex application with Flex 4.5.0. Simple apps could be build easily by following this tutorial:
http://va.lent.in/blog/2011/03/25/air2-6-app-for-ios/

I could also build an app with the agslib 2.3.1 which is displaying maps as expected. But this does only work in the Flash Builder "Preview" on my desktop.
When I try to run it on my iPhone, the app is freezing. So I tried to package the app with the ipa-debug target, but the build always fail when I include the agslib. During the build a window is popping up:

Title: Microsoft Visual C++ Runtime Library
Content: Runtime Error! Program: C:\WINDOWS\system32\java.exe

Does anyone managed to run an iOS app including the agslib on Windows?

Best Regards,
Bernd
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2 Replies
BerndSchneiders
New Contributor
Hi,

the problem was related to the AIR 2.6 SDK. With the new AIR 2.7 SDK it is working fine. I can now package iOS apps using the agslib 2.3.1 and run them on the iPhone.
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JamesFinnigan
New Contributor
Are you overlaying the AIR 2.7SDK into 4.5.1?  Per the pre-release site, drop3 already has the 2.7 packager but not the 2.7SDK which they are not supporting at the moment.

When I run my iOS app it hangs as described in this thread.  Are you stating that you are seeing a functioning map when using the overlayed 2.7SDK?
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