This content has been marked as final. Show 3 replies
I guess you are multiplying the colors with different texture sets ? ( UV(0) and UV(2) )
This is a rather special case of the 'material definition', which can not be ported with all file formats. Respectively whether ArcScene reads/interprets whis info, I do not know (but I doubt.)
Please let me know a little more details on this.
Thanks for the guidance - I was using the Philadelphia city model as a base, so I would guess there is a texture multiplication going on (as I can see a texture with windows and a texture with the airphoto color, which looks really good in CE). I've tried exporting the building as a kml as well, and interestingly enough, Google Earth seems to pick up the airphoto texture (but not the windows texture). Is there a way of specifying which is UV(0) and which is UV(2)?