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In my experience, a lot of point errors will cause the validate to return an error. You can try using the "Validate topology in a specified area" and just do a little at a time. Also, those recommended fixes for dangles are problematic and tricky to get to work. When I run into something like that I choose "select feature" in the Error Inspector. That allows me to do other things with it...like intersect, trim, etc.
Another note, because dangles are point errors it help to have a line error that can accompany it. Since you said you are working with parcels we sometime use "line must be covered by boundary of poly." This will allow you to "subtract" in the Error Inspector.
Depending on how far you're zoomed in and the length of these things, you may want to run "check geometry."
Hope that helps!