My generation just stops after a certain number of loops....I think it isn't related to the model size. Could you look at my code?
/**
* File: viff.cga
* Created: 7 Nov 2017 20:05:46 GMT
*/
version "2017.0"
_getMix = "Sugar_Maple;12;20.652872772912;5.554958664000001;0.2203;Sugar_Maple;10;20.683350410712;5.719611624;0.2233;Sugar_Maple;24;27.924276874728;5.884264584;0.2263;Sugar_Maple;33;32.670674562;6.048917544;0.2293;Sugar_Maple;52;41.582897113440005;6.213570504;0.2323;Sugar_Maple;6;14.862108588144002;4.91281212;0.2086;Sugar_Maple;5;13.832673407496001;4.74815916;0.2056;Sugar_Maple;5;12.996153544344;4.5835062;0.2026;Sugar_Maple;5;12.226485523104001;4.418853240000001;0.1996;White_Ash;8;22.268444504424004;6.213570504;0.2323;Red_Maple;4;14.197410260952001;4.91281212;0.2086;Sugar_Maple;18;23.319306299064003;5.554958664000001;0.2203;Sugar_Maple;17;23.611461152904;5.719611624;0.2233;"
@StartRule
PlantMix -->
Ground_Cover.GroundCover
PlantMix(_getMix)
PlantMix(mix) -->
case mix != "":
print (listFirst(mix))
print (float(listItem(mix,1)))
print (float(listItem(mix,2)))
print (float(listItem(mix,3)))
DistributePlant(listFirst(mix),float(listItem(mix,1)),float(listItem(mix,2)),float(listItem(mix,3)),float(listItem(mix,4)))
cleanupGeometry(all, 0)
reduceGeometry(0.8)
PlantMix(listRange(mix,5,100)) # recursive call until list is empty
else:
NIL
DistributePlant(plant,number,height,radius,contagion) -->
20%:scatter(surface, number, gaussian,center,contagion*5000){ TREE(plant,height,radius) }
20%:scatter(surface, number, gaussian,left,contagion*5000){ TREE(plant,height,radius) }
20%:scatter(surface, number, gaussian,right,contagion*5000){ TREE(plant,height,radius) }
20%:scatter(surface, number, gaussian,front,contagion*5000){ TREE(plant,height,radius) }
else:scatter(surface, number, gaussian,back,contagion*5000){ TREE(plant,height,radius) }
NIL
TREE(plant,height,radius) -->
case plant == "Quaking_Aspen":
33%:
alignScopeToAxes(y)
r(0,rand(0,360),0)
setPivot(yzx,0)
center(xz)
s(radius,radius,height)
i("assets/Plants/" + plant +"/"+"SH10_1.obj" )
Tree.
33%:
alignScopeToAxes(y)
r(0,rand(0,360),0)
setPivot(yzx,0)
center(xz)
s(radius,radius,height)
i("assets/Plants/" + plant +"/"+"SH10_2.obj" )
Tree.
34%:
alignScopeToAxes(y)
r(0,rand(0,360),0)
setPivot(yzx,0)
center(xz)
s(radius,radius,height)
i("assets/Plants/" + plant +"/"+"SH10_3.obj" )
Tree.
else:
NIL
else:
alignScopeToAxes(y)
s(radius,height,radius)
r(0,rand(0,360),0)
i("assets/Plants/" + plant +"/"+plant +"_Model_0.obj" )
center(xz)
Tree.