Hello,
I'm using the RotationExpression on a UniqueValueRenderer to rotate some PictureMarkerSymbols, this works like a charm in a Map but seems to have no effect in a Scene.
Can anyone confirm? If so, any suggested workarounds?
(Simplest way to test is to just modify the UniqueValueRendererSample, add in the bits to introduce a RotationExpression, see that it works then change it to a Scene in the xaml and note that it doesn't any more).
Thanks