I create a topographic scene in my main window constructor like so:
ui->setupUi(this);
// Create a scene using the topographic BaseMap
mn::Scene* scene = new mn::Scene(mn::Basemap::topographic(this), this);
// create a new elevation source from Terrain3D rest service
mn::ArcGISTiledElevationSource* elevationSource = new mn::ArcGISTiledElevationSource(
QUrl("http://elevation3d.arcgis.com/arcgis/rest/services/WorldElevation3D/Terrain3D/ImageServer"), this);
// add the elevation source to the scene to display elevation
scene->baseSurface()->elevationSources()->append(elevationSource);
// Create a scene view, and pass in the scene
m_sceneView = new mn::SceneGraphicsView(scene, this);
ui->map->addWidget(m_sceneView);
The scene currently has a starry night background. I would like the background to just be a solid color. This seems like a simple change, but I am having the hardest time finding the code for it. Any ideas? Thanks!