I have tried to use Dispatcher object for the screen, the map object, the graphics layer but none seems to work for me.
Can you post the code that you are using to accomplish this? What error do you get when you attempt to use the Dispatcher?
if (graphics.Count() > 0) foreach (Graphic g in graphics) GraphicLayer.GraphicsSource = graphics;
if (graphics.Count() > 0) GraphicLayer.GraphicsSource = graphics;
Dispatcher.CurrentDispatcher.Invoke((System.Action)(() =>
Dispatcher.CurrentDispatcher.Invoke((System.Action)((graphics) =>
Isn't the System.Action Anonymous and takes 0 args?
would we have to create a new delegate with a Graphic set as one of the args....
??? I have been trying to get this to work for days now and still can't seem to get this thing going 😞